Official destination
Open the base game
Match AppID 2436940 and TEAM HORAY before following a guide for the base game.
- AppID
- 2436940
- Developer
- TEAM HORAY
- Scope
- Base game
Independent Steam player wiki
Plan a top-down action roguelite run around weapons, Artifacts, Tablets, and a route through the tower. Choose the guide that answers your next decision, then verify patch-sensitive details in the current game.
Official identity and version-aware guide
The official Steam listing describes a top-down action roguelite with strategic inventory, Artifacts empowered by Tablets, six weapons, more than sixty enemies, more than ten bosses, six chapters, and online co-op for up to four players. Exact balance, unlocks, and patterns need a current in-game check.
Official destination
Match AppID 2436940 and TEAM HORAY before following a guide for the base game.
Player decision
Choose a weapon job, place Artifacts carefully, and use Tablets to test one interaction at a time.
Version check
Patch notes, unlocks, balance values, and boss patterns can change; verify the current build before committing a run.
First-run fundamentals
Start with a weapon you can read, leave inventory space for a test, and make each Artifact or Tablet answer a clear problem.
Compare range, timing, recovery, and movement before chasing a community favorite.
Keep room for an Artifact and Tablet interaction instead of filling every square immediately.
Change one placement or upgrade and compare the same room, chapter, or boss window.
Patch notes, unlocks, balance values, and boss behavior can change; record the build you tested.
The official trailer introduces Sephiria’s tower, pixel-art combat, inventory decisions, and co-op adventure. Check the current Steam build for live details.
Start here
Open the guide that resolves the decision blocking your next run.
Build a repeatable first run around movement, inventory space, and safe reward choices.
→ WeaponsCompare weapon roles, upgrade questions, and unlock notes without inventing a universal ranking.
→ BuildsUse a weapon job, Artifact layout, Tablet question, and stopping rule to make a run measurable.
→ ChaptersSeparate chapter progression, secrets, and boss preparation from unverified assumptions.
→Run priorities
The best next action is the one that improves the current test without hiding why it worked.
Record which Artifact spaces and Tablet shapes your plan must preserve.
Protect the layout before adding power.Write down chapter, mode, platform, and patch context before comparing a result.
Compare like with like.A plan that depends on another player should name the role, setup time, and fallback.
Separate solo and multiplayer evidence.What the wiki can confirm
The official Steam listing establishes identity and broad scope; the live game establishes current mechanics.
Use Steam for AppID 2436940, TEAM HORAY, platforms, release state, features, and the broad game description.
→ Guide referenceUse the system hubs to organize questions, layouts, and testable choices without turning uncertain values into facts.
→ Version checkRead Updates, then confirm unlocks, balance, and boss behavior in the current base game.
→Wiki directory
Start with the part of the tower you are playing, then use version and evidence notes for information that can change.
Current-reference reminders
Use the wiki to plan a test, but use the current game for decisions that depend on version or execution.
Before a serious run, write down the weapon, inventory hypothesis, chapter, and stopping rule you are testing.
Check the guide →Track official Sephiria releases and patch context while keeping Early Access reports separate from the base game's current version.
Check the guide →Player FAQ
Direct answers for players choosing what to practice, arrange, or verify next.
Sephiria is a top-down action roguelite with pixel graphics, strategic inventory, Artifacts, Tablets, distinct weapons, chapters, bosses, and online co-op.
Start with the beginner guide, choose a weapon you can read, keep inventory space open, and record one repeatable goal for the run.
Artifacts are part of the strategic inventory system, while Tablets empower them. Exact effects and layouts should be checked in the current game.
Name the weapon job, survival answer, inventory space, Tablet question, and stopping rule. Then change one variable and compare the same checkpoint.
The official Steam listing includes online co-op for up to four players. Co-op recommendations should state the role and fallback rather than assuming solo behavior.
The official description lists six distinct weapons and six chapters. Detailed balance, unlock order, and chapter-specific behavior require current verification.
Treat them as version-sensitive until observed in the current base game. Use Updates for source context and the Bosses hub for a repeatable test method.
No. This is an independent fan guide. Steam, TEAM HORAY, and the current game remain the final sources for official identity and live behavior.
Evidence-aware player help
The wiki separates official references from details that must be checked in the live Steam game.
Independent fan wiki. Not affiliated with TEAM HORAY, Valve, or any linked platform.